Satazius PC Review and Video Review, Images, Gameplay - Classic Game Room
SATAZIUS review for PC - Classic Game Room
There are 3 CGR Community Reviews

Satazius - PC

The year is THE FUTURE and aliens, space ships and end bosses are about to get blown the F@#! up in Satazius for the PC, an old-school style horizontally scrolling space ship shoot 'em up from Astro Port and Capcom!
  • Release date: 2011
  • Genre: SHMUP
  • Developer: Astro Port
  • Publisher: Capcom
  • Players: 1-Player
  • SpaceVault page Created by: CGR
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Not perfect but a decent shmup on Steam for cheap which is somewhat of a rarity, Steam needs more of these

I bought this game and i have to say its cheap and fun as hell

Dam I was just searching for reviews of that game and I stumble on your review, now that's destiny xD


SATAZIUS review for PC
Added by: CGR

 Fallout 3 - Xbox 360
"I played 'New Vegas' first but quit half-way through after getting bored, but then people suggested I play 'Fallout 3' instead because it was better in their opinion. The result was the same however, I had the same issues with 'Fallout 3' as I had with 'New Vegas': the characters were stale and "plastic", and there's far too much tedious walking around. At least give me a bicycle or something. I will stick to the classic isometric Fallout games, they were more fun than this." - unsheep

 Dead Island - Xbox 360
"Yeah yeah 'zombies are boring and cliché'...but so are orcs, warlocks and elves ! Yet nobody bitches about that. There's still plenty of stuff in Dead Island to keep it apart from other FPS games, for example the way in which you can customize weapons, the stamina function during combat and the explorative nature of the game. The settings and scenarios are also very unique to this game, for while we have seen similar stuff in movies we haven't seen them in FPS games, not to this extent." - unsheep

 Fallout: New Vegas - PlayStation 3
"Lots of content, solid game mechanics and huge areas to explore, but the game still got boring to me. It lacks interesting characters with personalities, engaging missions and stories. The game felt as barren as its game-world." - unsheep

 Dragon's Dogma: Dark Arisen - Xbox 360
"While the storyline is more or less the typical Fantasy game stuff, the gameplay and gameworld are both very unique. It has elements from classic RPGs, such as the need to micro-manage everything, as well as modern innovative game design, such as the Pawn system and the interactive way in which you fight bosses. The game-world is very immersive, it is dynamic and organic, and the enemy designs are highly original. Most Fantasy games are too generic to me, but this one stands out from the crowd." - unsheep

 Sacred 3 - Xbox 360
"A fun but very short action-rpg that reminded me of Dungeon Siege 3, What makes it different from most other Fantasy games is the sense of humor and comic-book visual design, this made it fun to be in the game-world and do your thing. I also enjoyed the boss fights, they reminded me of the boss fights in the old NES games as well as those in WoW. The gameplay mechanics are generic and don't offer anything unique, and the storyline is the typical Fantasy game stuff." - unsheep


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