CALL OF DUTY: BLACK OPS II review for Wii U - Classic Game Room
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Call of Duty: Black Ops II - Wii U

Blow up zombies and the evil drone army in the Wii U version of Black Ops II. The Wii U version features a screen on the controller which works well for local multiplayer or survival modes!
  • Release date: 2012
  • Genre: First Person Shooter
  • Developer: Treyarch Invention, LLC.
  • Publisher: Activision Publishing, Inc.
  • Rating: Mature 17+ (M)
  • Players: 1-Player, Online Muliplayer, Local Multiplayer
  • SpaceVault page Created by: CGR
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Love it, just no dlc. Story is fine just ok. Mp is the best cod mp in a long time. When I talk to people about bo2, they ask what do u play it on and I say the wii u, just walk away. The only problem is no dlc.

Great game, it was a launch title on Wii u, it has ll the features as the other systems. Except DLC which is a let down but its still a great game.

I did enjoy it on Xbox 360, but not enough to the point where it is a need to own game on my favorite console.

Call of Duty: Black Ops 2 is a 2012 release and a sequel to the 2010 black ops. Black ops 2 takes place in the year 2025 and also takes place in the 1980s following the events of the original black ops characters. Zombies also makes its triumphant return with an all new transit mode and grief. Multiplayer also makes a return with the all new pick 10 system and wildcards. Black ops 2 is a great call of duty and a great shooter and its definitely worth a buy if you are a fan of call of duty.

Blacks Ops 2 on the Wii U is a great game, and it was a launch title, it had all the features that PS3 and 360 had and it added new ones as well, we Nintendo fans finally get a COD game.

This was the only thing for the Wii U that I played along with NSMBU during the first 6 months of owning the system. I was extremely happy with what the game had to offer and certainly got my money's worth. However, that being said, the online community is sparse to say the least. Odds are, though, that if you're looking for extreme online multiplayer, than you own this on another console that fits your needs. If you can find the game for cheaper (which you most likely can), then do so.

For a launch title, and a Call of Duty title no less, this one takes the cake as a must have for the Wii U. With a campaign that has multiple endings (an idea that should be included in future Call of Duty games), the ability to play the entire game on the Wii U GamePad, along with the pretty graphics and great multiplayer Call of Duty has been known for, makes this version a very enjoyable game to play for anyone. This is arguably one of the best Call of Duty games in recent years.

why dont i hate this game? i typically should despise this series for being nothing but the same exact mechanics over and over. its a testament to generic, and yet i still find some fun to be had in multiplayer, especially with the wii U gamepad. its really a nice little escape for a few minutes when you're not doing anything.


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Review by Matt Paprocki

Black Ops II develops a villain who despises capitalism. The greed, the money, the fame. It’s all too much for Menendez, who seeks to take control of America. While the future aspect often feels played down in multiplayer, Menendez seems to carry his disgust indirectly into versus competition. Players battle in a luxurious shopping center, high priced cars lining the paths into stores, flashy signs sell designer dresses, and stores are lavish in their approach. All the while, a celebration exudes the excess with fireworks in the background, thousands likely oblivious to the war being fought a mile away from them.

Treyarch loves upsetting the balance of Call of Duty. That’s – arguably of course – why their entries tend to capture the imagination. Gone here is the static customization system, replaced with a 10-point system that allows increased stock and firepower. Players can lean towards their play style easier without single weapon restrictions. You can ditch elements of your soldier to bulk up on the guns. It’s freeing, and surprisingly, without any apparent gaps in the balance. While still under technical scrutiny (nothing is infinite), it does create a personable approach to the multiplayer.

Not revolutionary is the engine, which chugs along under often flagrant instances of pop-up, hidden in the campaign by fog or mind-blowing destruction. The pace of multiplayer doesn’t allow for such leniency. Guns still carry their light feel and snappy targeting, and bullets make contact with little effort. Black Ops II can cut an ammunition hole through anybody with the best of them. Argue as you must about age and static design – and you can make a case with titles like the forward-thinking Halo 4 – but Call of Duty remains the champion of an entire service for a reason.

Business wise, there’s no necessity to innovate. We’re still a year, maybe more, out from a hardware refresh. The dedication of resources to create something that ample in cost doesn’t make sense, doubly so when it still works. Charging through the narrative is blissful once it reaches a climatic peak. It takes times, Black Ops II often too windy in story structure to clamp onto. As it swaps one time for the other, something is lost in the translation until it finally settles down into a futuristic (and in most cases, definitely modern) groove. Menendez becomes a focal point, sadistic and unrelenting, even ridiculous. The number of men who rally to his cause is preposterous, and his methods one-upping Batman in his escape capability.

But, again, it’s Treyarch. Much like the forgotten third-person view shoved into a small corner of multiplayer in Modern Warfare 2, Black Ops II adds an RTS element. It doesn’t work at all actually, with crumbling AI, relentless charges from enemies, and little to react. Players can work over the ground, turning super soldier out of necessity without ever utilizing the overhead map. Strike Force, as it’s been named, can be skipped, although to detriment of the narrative. Black Ops freshens itself up with branching story points and decisions, including the Strike Force shenanigans.

Still, there’s something to be said for trying something new, particularly in a franchise that has begun to sag near its belly. The bubble will burst without trying to find something new, and Treyarch’s efforts elicit some true ingenuity within this frame work. Working with open area horse riding, thrilling (and tightly contained) air combat, exhilarating air drops, and flying wing suits are one-offs that spice up the stock shooting. On foot, Black Ops II will spruce itself up late with rampant devastation that hides all of the strings pulling this into working order. It’s genuinely fluid with minimal stop gaps to open a door that the game necessitates to the AI.

Many will skip the campaign, eager for the social offerings, and that’s a shame. They’re leaving behind a genuinely well thought out piece of single player design that deserves better. Short of being utterly tired of Call of Duty run-and-gun – really a modern day, flashy Contra when you consider the pace – there’s little here that can disappoint. It’s worth the time to experience an America in 2025 under assault, complete with a female president and glamorous new warship coined Obama.

As a finality, there’s zombie mode, a slaughter free-for-all that continues to expand in its ludicrous nature with Tranzit. A bus will carry players from one location to next, scouring for supplies and guns while a robotic bus driver straight out of the Arnold Schwarzenegger flick Total Recall leads.

The series arguably lost any tangible respect for the military when it collapsed World at War into zombies initially, as if the sheer Michael Bay scale wasn’t already ditching the essence of the “call” in its title. Black Ops II loses not only to zombies, but an almost disrespectful closing credits sequence that shills a band while using a disabled veteran as a laughing point. It’s stupid, it’s goofy, and it’s meant to be in fun, but if you’re selling a story revolving around the torturous experiences of an aging vet, don’t place him as the drummer in a popular group. That’s just distasteful.

Black Ops II doesn’t leave on a high note, although few players will be leaving it in the first place.