Alleyway Game Boy Review and Video Review, Images, Gameplay - Classic Game Room
ALLEYWAY review for Game Boy - Classic Game Room
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Alleyway - Game Boy

Alleyway is Nintendo's answer to Atari's Breakout! Break bricks by bouncing a ball off a space-paddle piloted by Mario in this "original" title for Nintendo Game Boy which packs good fun and challenging game play!
  • Release date: 1989
  • Genre: Arcade
  • Developer: Nintendo
  • Publisher: Nintendo
  • Players: 1-Player
  • Donated by: Athanasios from Nea Smyrni, Greece
  • SpaceVault page Created by: CGR
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great breakout game, if only it had a save feature... it's pretty annoying to always have to start at level 1.

I usually get so bored with this that I turn it off before the lives are anywhere near depletion. It's not a bad game but you probably have to be a Breakout fanatic to make it much further than 10 stages. The only thing that keeps me going is to see all of the various Mario-themed bonuses.

Yeah. Definitely one of the most boring things to have Mario attached to it.
Breakout by any other still Breakout.

kinda wired game

I can’t believe this game is about Mario jumping into a platform that then becomes some sort of ball bouncing machine that destroys blocks like on breakout… A rivaling console that they want nothing to do with now a days 2/13/14. I mean you can’t go wrong with this game, there isn’t much to say but, it’s a good game because it was on a popular console that everyone had.

reminds me of of a atari 2600 game

good game. dose what it needs to do.

There's really not a lot to Alleyway, since it's really just Breakout with a few occasional twists. For that reason, I'm not sure how heavily I'd recommend it today, unless what you happen to be looking for is a good game of Breakout to hole up with for an hour! As a launch title for the original Game Boy, it might have been simple, but perhaps it was that way for a reason: So that the Game Boy could be launched with something new-yet-familiar that you could have in the palm of your hand.

Great Game back in the day, sometimes i could not lay down my Game Boy because it was sooo good.

This is a fun Breakout clone, but it really isn't special, unless you played it when you first came out. I personally love it, since it was one of the first Game Boy games I ever had. However, this isn't the reason to buy a Game Boy. The controls are crisp, and the various level are fun. I agree with Mark in saying that the title is rather stupid, and the game did become more fun when I hummed the theme to Moon Patrol to the levels without the music. If you find a cart, give it a try!

fun game but pretty average

Pretty good, but not a classic by any means.

Played the living hell out of Alleyway back in 1989. I didn't even know of Arkanoid or Breakout at the time, for years I would call games like this "Alleyway clones".

A good game, very similar to Breakout, Alleyway is a addicting brick breaker game. It saves your scores of course, and of course, uses a d-pad. Which isn't the greatest, but it works pretty fine still. Overall the game is a good time.


ALLEYWAY review for Game Boy
Added by: CGR

 Ferret Monogatari - Game Boy Color
"i want this game so bad but i cant find anywhere online that sells it. and its all in Japanese how am i supposed to read the text if its in another language i don't understand. so i guess its another one of those pet simulator games that we never got here in America which is unfortunate as i would have loved to play this. i suppose I'll have to go by the pictures and hope that it all works out in the end." - lukefonfabre388

 The King of Fighters '98: The Slugfest - Neo-Geo CD
"This looks badass and I looooove looove Mai! Had a fixation about her back in high school lol." - KAOS

 Hyperchase - Vectrex
"Still very playable by today's standard" - wolf

 Super Nintendo Console - Super Nintendo
"This was it, Nintendo's answer to the rise of Sega's Genesis in the final generation of their epic rivalry. One of the two 16-Bit Juggernauts in what some would call gaming's golden age, back when exclusives were the norm and not the exception. Between them, the SNES was undoubtedly the more technically impressive, if a bit slower in the processor. History has the story ending with Sony coming in and blowing them both away, but, if there was a 'winner' of that race, this was the likelier one." - leaon79s

 Nakitek Super Nintendo & Sega Genesis Controller - Sega Genesis
"A promising concept, but it looks so wierd… almost like an ill-conceived hybrid of some sort. But the D-Pad takes after the Sega's - always a good thing. But I'd still personally just stick with the originals for either system. Why bother with a controller that can switch machines when you have to switch machines anyway??? Could be useful as a second or spare though, or for something that can play multi-carts like the Retron… I never bother with programming myself, just over-complicates things…" - leaon79s


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